We now have new tutorial videos for using the SiSo booking system on our YouTube channel.
They will take you through the processes of logging in, booking equipment and submitting risk assessments.
We now have new tutorial videos for using the SiSo booking system on our YouTube channel.
They will take you through the processes of logging in, booking equipment and submitting risk assessments.
Rendering, like printing, is one of those tasks that always takes far longer than you expect. While it is important to have good quality, sharp final images simply dragging all the sliders up to maximum quality is likely to have little visible difference but will significantly increase the time taken – and also the likelihood of the machine crashing altogether.
Think about what you are rendering – turn off layers / objects that you won’t see; there’s no point having complex hinges included in a distant perspective for example. Similarly, thousands of trees with dense branches,etc are going to kill a render as each twig needs shadow calculations etc. Consider adding people / foliage / rain / etc in Photoshop
For render sizes; the following is a list of image resolutions that will fill A3/A2/A1 sizes:
150 DPI (Sensible)
A3 – 2480 x 1753
A2 – 3507 x 2480
A1 – 4966 x 3507
200 DPI (Ambitious)
A3 – 3307 x 2338
A2 – 4677 x 3307
A1 – 6622 x 4677
300 DPI (At your own risk)
A3 – 4960 x 3507
A2 – 7015 x 4960
A1 – 9933 x 7015
Quick Render Speedup / Memory troubleshoot tips
Troubleshooting Rendering / Memory Crashes
Often you can solve problems with render times and crashing jobs by being less pushy with your final images sizes. Try at least rendering a lower resolution, and if you must then work your way higher.
Vray Settings : Rhino / Vray
The following are recommendations from Chaos; the developers of Vray, for reducing excessive memory usage in Vray for Rhino and Sketchup
Lose the Materials
Lots of materials can add to the complexity and RAM requirements – even if you haven’t explicitly used any materials you might find some imported models might have had them attached. You can override any materials with a plain colour quite easily in the VRay options window.

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Don’t render to Image Buffer – render straight to a VRimg file
This is a big RAM saver; it means you are rendering directly to a file on your hard drive rather than into RAM. The advantage of this method is that the rendered chunks will be streamed to a file (in vrimg file format) and will then released from memory once saved so preventing out of memory errors common to large resolution renders. If you have to render large resolution images then this technique is very useful.
To make use of this option IN VRAY FOR RHINO AND SKETCHUP


[divider]To make use of this technique IN 3D STUDIO
Easter
For the Easter two week break covering the period of Saturday 19th March to Monday 4th April we will be operating the following times
S11 First Floor Design Studios and Computer Areas
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Photo Studio – PRE BOOKING REQUIRED
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Workshop
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TV Studio – PRE BOOKING REQUIRED
24 Hour Opening
Starting on Monday 28th March until Monday 16th May (inclusive) we will be going 24 hours in the First Floor design studios (as will the Library building).
For out of hours cover we will be employing staff from a company called Reassurance to patrol the area. As well as performing duties such as refilling paper and plotters and clearing away obvious rubbish they will also be enforcing the following rules:
We have a BOXX Technologies Render Pro machine – essentially a simple, mini render farm in a box.

This machine is a 10 core Intel Dual Xeon E5-2660v2 2.2GHz processor and 32GB Ram. It does nothing else but process render jobs from 3DS Max / Vray / Blender.
It is part of the Vray for Sketchup / Rhino distributed render system; see
But it may also be reserved for single high processing tasks such as Mandelbrot, Blender CPU render, etc.
Within the photography studio we now have an Epson 4900 for you to use. This wonderful machine sadly led a sheltered life for a while, but with a little tlc she’s back in business and ready to print*
Features:
The machine is hooked up to an iMac that has Adobe CC installed and has a colour calibrated screen to help you reproduce your artwork more accurately. To book time on the printer, simply email Robbie on mr22@gre.ac.uk
There will eventually be a small fee to cover the cost of the inks, although this is not in effect at this time.
Top tips!
Whilst the printer will print on any paper type, ink will tend to bleed on non treated paper. Please make sure your paper is inkjet compatible for the best results.
If you which to print double sided and without ink bleed, please ensure your paper is treated on both sides, as 90% of inkjet paper is only treated on one side.
Borderless printing is only achievable on A4 & A3 paper sizes and quality is not guaranteed 3mm from the edge
It is best to use paper larger than you need for double sided printing so that you can print crop/trim marks
Double sided printing is not possible direct from inDesign, it is best to print from a PDF or a Jpeg/PSD file
*As mentioned above, a bit a work has has gone into bringing this machine back to life. She is still not printing perfectly with some images having faint lines running through them due to the Light Grey printhead not yet printing up to spec. This will dissipate with use however as these types of machines need to be used regularly to keep in tip top shape. Due to this, we will not be charging for the printers use until this minor fault has corrected itself, all we ask is that you supply your own paper.
A brief introduction to running Dragonframe (3.6.5) stop motion capture software within one of our four animation suites.
Step 1. Open up the Dragonframe software and select ‘Create New Scene’
From here you will then need to give your project an abbreviated title. Scenes will start at 001, allowing you to create many scenes that all have the same title. For ease of navigation, it makes sense to create your file on the desktop when prompted where to save your work. All of your individual captures will be stored within this folder as you make progress, as well as any test shots.
Step 2. Camera setup. Check that the camera is connected to the computer via it’s USB lead and turn it on. Ensure that the camera is set to MANUAL mode and that Auto Focus* is turned off.
*located on the lens

Dragonframe has two main view modes. Camera Setup, and Shoot mode. Click on the Camera icon, located top right of the application, to access the Camera Setup view. From here you have complete control over your camera settings. The settings within the image on the right are a good starting place, yet feel free to have a play get a the feel for how they affect the image.
Saying that, some settings should avoid being changed. These are:
ISO which you should keep at 100 to minimise grain and IMAGE QUALITY should be left at LARGE FINE JPG. Ideally WHITE BALANCE should be adjusted to your lighting type, AUTO should only be used as a last result if the other presets are giving you an unwelcome colour cast.
Step 3. Check your focus. If not already visible within the live view screen, click the window icon highlighted below. Once checked, a window will appear within the live view area they you can move to a location of your choice. Once an area is highlighted, click within the window for a zoomed in view of your selection. You can now use the focus ring on the front of the camera lens to focus your image with confidence.
Step 4. Shoot mode. To enter shoot mode click on the Screen icon next to the Camera
icon located top right of the application. By using either the on screen keypad (on the right) or the keypad located on your keyboard, you’ll be able to Shoot, Play, Cut, Delete, Loop and more. As you shoot, your captures will appear within the table on the right. X represents a capture C represents the current image shown on screen via live view.
To delete a capture, simply click on the appropriate frame within the table and hit BackSpace on either keyboard. It is also
possible to copy and paste frames to save time when making repetitious scenes. Just click and drag over the frames you wish to copy within the table and either use the tool bar to navigate from EDIT down to COPY, or hit cmd+C to copy the pictures. Now click within the table where you would like the frames to go and either navigate from EDIT down to PASTE or hit cmd+V, you’ll be presented with a window displaying four Paste options.

Step 5. Onion Skin. A most useful feature within Dragonframe. To turn Onion Skin on, navigate to the tool box located at the top left of the application. This tool box become invisible after a few seconds of inactivity, just move the mouse over that area to make is visible again. The Onion Skin tool is the third icon from the left. Once active, you can use the slider to make either the previous frame appear as a transparent image that overlays the live view. This allows you to more accurately adjust your movements between frames, equally it is a useful tool that can be used to reset your subject matter if they are moved accidentally or are continuing at a later date.
Step 6. Saving your work as a movie.
By navigating from FILE down to EXPORT MOVIE you will be presented with an export menu. The setup within the example screenshot would be a good guide for those starting out. Depending on your desired output though, there are a few options that can be controlled via this screen, some of the most important being Frame Rate, Scale and Media Type. Your Frame Rate dictates how many frames will be displayed per second. The higher the number the smoother the animation, yet the many more frames you’ll need to shoot to pull this off. Scale is used to dictate the size of your movie on screen. Bare in mind that full frame images from the camera are not the same proportion as standard wide screen, although a tick box will allow you to override the proportions if you so wish.
Machines in the first floor design studios are now login restricted just to staff and students of the two departments of CPDA and Architecture & Landscape. If you are a student or staff member of another Department or Faculty then you will not be able to login. We would ask that non department users visit the library open computing spaces, or those in King William, Queen Anne, Queen Mary, etc. The University of Greenwich mobile app can show where there are free machines for use elsewhere on the campus

We have brought in this restriction so that department students can access specialised software and equipment that is unavailable elsewhere in the University. There are two large format plotters in the library plus A1 scanner.
We have a new sliding table saw, or panel saw in the workshop – a Martin T65 Sliding-Table Saw

This is a sawing machine with a sliding table that can cut large sheets of wood, perspex, laminates, plastics etc cleanly and with very high accuracy. The movement of the blade height and angle are electronically controlled and the machine always knows the saw blade width and diameter. It has a large cutting height of 204 mm and a tilting angle of 0 to 46° to provides greater flexibility for complex tasks.
This machine is operated only by qualified technical personnel. Please contact the Stockwell Street workshop for further information
The opening times over the Christmas break are as follows
Design Studios
Workshop
Photographic Studio
TV Studios / Editing Suites
Note: the Library building will be re-opening on Saturday 2nd January – they have two plotters there.
Have a good break!
You can print to the MFD printers found in the print area (and in the library) from your own laptop (Mac or PC) as long as you are on the University GreenNET or Eduroam wifi network
This machine prints A3 / A4 mono or colour.
1. To print wirelessly you need to access the GreenPrint page at https://webprint.gre.ac.uk
2. Log in with normal username and password

3. Upload the document that you want to print by clicking the ‘Choose File’ button and navigating to it, then click ‘Next’ – files accepted are:

4. The document will process for a few seconds and then show its status as ‘Awaiting release’

5. Select the printer for use. Here, it will be Greenwich – GM-MFD

6. To pick up the print you need to swipe your card on one of the printers just like you would for a regular print