Motion Capture

Recording the movements and gestures of an actor so they can be recreated on a digital model in software like Cinema4D, 3D Studio Max, Motion Builder. The character’s actions can then be edited, copied, and applied to 3d bodies – or rigs – and used in compositing software such as After Effects.

While traditional motion capture techniques require complex studio setups of multiple cameras and special suits with reflective markers on them, a more recent technique is to use the capabilites of true-depth / face recognition on portable devices such as iPhone and iPad Pro to record the position and movement of limbs – and facial expressions.

The ease of use with this method is a huge advantage, and with a sensible space to record the subject the results are very impressive.

Using an iPad Pro to capture a movements

Bind a 3d character rig to a mo-cap in Cinema4d

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