Skip to content

Scholarship Excellence in Business Education

Sharing pedagogic research and practice in Greenwich Business School

Tag: co-creation

Protected: EthixCube: Rethinking Ethics Education Through Gamification

On 28 September 2025 By SEBE In Learning and Teaching Festival 2025

There is no excerpt because this is a protected post.

Continue reading

Creative U: When Confined Spaces Become Potential Spaces – Co-creating Entrepreneurship Training in Prison

On 20 September 2025 By SEBE In Learning and Teaching Festival 2025

Chryssi Tzanetou, John Tull, and Xyrone Ishwar What happens when you take business school students inside a UK male prison to co-design entrepreneurship training with young inmates? BA(Hons) Entrepreneurship third year student Xyrone Ishwar, together …

Continue reading

Fusion or Confusion? Co-Creating Assessments with GenAI and Students

On 17 December 2024 By SEBE In Learning and Teaching Festival 2024

Gerhard Kristandl As an educator with nearly two decades of experience, I have witnessed numerous changes in higher education. The recent integration of Generative AI (GenAI) into our learning and teaching practices stands out as …

Continue reading

Categories

  • Learning and Teaching Festival 2022
  • Learning and Teaching Festival 2023
  • Learning and Teaching Festival 2024
  • Learning and Teaching Festival 2025

Recent Posts

  • Rethink Thine Assessment: From AI Crisis to Catalyst
  • Protected: EthixCube: Rethinking Ethics Education Through Gamification
  • Enhancing Student Engagement and Employability through Video-Based Case Studies
  • Creative U: When Confined Spaces Become Potential Spaces – Co-creating Entrepreneurship Training in Prison
  • Designing Engaging Moodle: A Personal Reflection

Tag Cloud

academic integrity academic support AI in education artificial intelligence assessment assessment design attainment gap authentic assessment ChatGPT client projects co-creation digital education digital marketing drama-based learning employability engagement entrepreneurship ethics experiential learning gamification generative AI graduate outcomes immersive learning international students large language models marketing curriculum marketing education Moodle online learning Personal tutoring prisons simulation-based learning stressors student-centred design student engagement student experience systematic review team based learning technology-enhanced learning value-added video-based case study wellbeing services

logo

This is a University of Greenwich blog. For detailed course information and official updates, please visit the university website.

Useful links
  • Blogs Home
  • Accessibility statement
  • Need help?